Basic Leader Traits

Unyielding will: Gain +2 max hp

Combatant: Improve Violence by 1

Perceptive: Improve ranged by 1

Celerity: Improve move by 1

Stalwart: This leader cannot be pushed more than 1"

Sorcerous talent: Chose an additional mana point of any type

Studious: Choose an additional spell of any type

Regenating Soul: Each time this leader activates they regain 1hp

Spirit Siphon: at the end of their activation, if the leader has inflicted any damage with mellee attacks, they gain 2hp

Miserly: Receive 50 obols, note this does not increase yout initial deployment limit