Leaders

Lich
4
2
3"7+7+
15
0
Blood/Bone/Plasm
Caster: A lich cannot wear heavy armour or carry a shield
Revenant
3
2
3"6+7+
17
0
Blood/Bone/Plasm
Ancient warrior: During this model's attack action, if any dice rolled is an unmodified 10, that dice is considered a critical hit, critical hits do an additional +1 damage
Fighter: A revenant can never gain more that 4 spells (including summon) and 4 mana points
Ascended Undead
5
3
3"5+6+
25
225
Blood/Bone/Plasm
Colossal: This model can only take weapons from the Colossal Melee Weapon list
Threatening Aura: This model may take the Lurk action for 0 AP cost once per turn