Melee Weapons

Improvised 1h
2
1/31"
0
Claws/Fangs 2h
3
1/31"
5
Blade 1h
3
1/31"
10
+1 against attack actions from melee weapons
Axe 1h
3
1/31"
10
Ignore 1
Bludgeon 1h
3
1/31"
10
May push 2"
Polearm 1h
3
1/32"
10
Polearm 2h
3
1/42"
20
Great Weapon 2h
2
2/61"
35
Dual Hand Weapons 2h
4
1/31"
35
-1 to violence rolls
Large Claws 2h
2
2/61"
35
Cannot be taken unless noted on leader/minion entry